MANUFACTURING, ENGINEERING & TECHNOLOGY PATHWAY
Digital Citizenship is a full year course designed to introduce 7th grade students to successful use and understanding of computing devices. Topics include: a brief history of computers? safe and ethical use of a computer? different methods of storing and saving files? Microsoft applications, Coding with resources including “An Hour of Code” and Bootstrap. Also, seventh grader student will understand how to use the google suite: Google Apps For Education (GAFE). The apps consist of the drive, docs, slides/presentation, forms, sheets and sites. The course also addresses digital citizenship and online safety. Students will learn to use a variety of presentation tools as well digital storytelling and should be able to utilize these skills in other classes. Students will gain full understanding of the use of the iPad and its functions as well as using it as a creation tool. Typing skills and coding will be incorporated into the course.
Engineering the Future 1 unit
Engineering the Future is a full year course designed to introduce students to the world of technology and engineering, as a first step in becoming technologically literate citizens. Students cover a variety of topics including the Engineering Design Process, Manufacturing Technologies, Construction Technologies, Thermal and Fluid Systems, Communication Technologies and Electrical Systems. Students will learn about CNC machining though the use of the Shopbot and 3D rapid prototyping through the use of the Stratasys 3D printer. Creo Parametric 3.0 CAD software will be used to create 3D solid models and photorealistic computer renderings. Students learn through reading about engineers and through hands on activities in Engineer’s Notebooks.
Open to grade 8
*Technology/Engineering (H, CP) 1 unit
This course will emphasize the engineering design process, which involves practical problem solving, research, development and invention. Through handson activities, students will design, draw, build, test and redesign. The course will cover Construction Technologies, Energy and Power Technologies (Fluid, Thermal and Electric), Communications and Manufacturing Technologies. Students will also be introduced to concepts in electronics and robotics. Students will learn about CNC machining though the use of the Shopbot and 3D rapid prototyping through the use of the Stratasys 3D printer. Creo Parametric 3.0 CAD software will be used to create 3D solid models and photorealistic computer renderings. This course prepares students for the MCAS examination in Technology Engineering. Students will create an electronic portfolio of their work.
Applied Technology/Woodworking I (CP) ½ unit
This course is designed to provide students with an understanding of the technical processes used in the woodworking lab. Experiences will be gained in the use of hand tools, machines and production operations to provide useful products. Students will learn how to design a product using Creo 3.0 parametric CAD software. They will create a product from the drawings in the wood lab. Students will also gain an understanding of Computer Aided Manufacturing through the use of the Aspire software program with the ShopBot, a CNC router, and RayJet Laser engraver. Safety will be stressed in all aspects of this course.
Applied Technology/Woodworking II (CP) ½ unit
Prerequisite: 75 or better in Applied Technology I or administrative approval. This course will continue to explore the technical processes used in the woodworking lab. The students will design and produce a product using mass production techniques, helping them to gain an understanding of production techniques used in industry. Creo 3.0 parametric CAD software will be used to design and render projects. Students will also use the ShopBot CNC router and the Aspire software to gain an understanding of 21st century machining and manufacturing.
Applied Technology III / Automated Manufacturing (H, CP) 1 unit
Prerequisite: 75 or better in Applied Technology II or administrative approval. This full year course will allow students to explore in depth the use of automated manufacturing techniques in woodworking. Students will apply the concepts and experiences learned in Applied Technology I and II to a more comprehensive study of manufacturing. Students will design advanced level projects using Aspire and Creo Parametric 3.0 software. The final design will be manufactured using the Shopbot CNC machine. Students will also learn how to read and interpret blueprints, create material lists and develop the proper production sequence required in manufacturing.
**Drafting Communication I (H, CP) 1 unit
This course will introduce students to the skills, knowledge, environment and occupations of the drafting communication technologies. Realistic handson assignments will be emphasized. Students will become proficient in fundamental Computer Aided Drafting skills. The following disciplines will be emphasized: Technical Drafting Technical drafting is the study of the language of industrial technology. Areas explored include basic principles of geometric construction, orthographic projection, dimensioning and pictorials. Students will design 3D solid models, develop detailed working drawings and create photorealistic computer renderings using Creo Parametric 3.0 Pro/Engineer Wildfire 5.0 3D parametric CAD software. Students will create ABS plastic rapid prototypes from CAD models using CatalystEX software and our Stratasys 3D printer. Architectural Drafting — Students will be guided through the preparation of a set of house plans of his / her own design. Areas explored include basic principles of architecture and design, foundation and floor plans, elevations, photorealistic renderings. Students will design 2D and 3D house plans using Chief Architect X6 software. 3D Computer Animation and Video Game Design – Students will be introduced to the basic concepts of 3D computer animation and video game design using Maya 2015 and Game Maker Studio software. 3D interactive visualizations will be explored using Unity Pro 5 software. **This is a college level class that is articulated with Cape Cod Community College. Students receiving a final grade of 80% or higher for a will receive 3 credits, transferrable to Cape Cod Community College. Additionally, each student taking this course will be given a copy of Creo Parametric 3.0 CAD software.
Drafting Communication II (H, CP) 1 unit
Prerequisite: 88 or better in Drafting Communication I or administrative approval. This course will allow students to build upon the skills they developed in Drafting Communication I. Complex assembly drawings and designs will be covered. Advanced design assignments will be presented in a stepbystep approach using Creo Parametric 3.0 Pro/Engineer Wildfire 5.0 and Chief Architect X6 3D CAD software. Highly accurate measuring tools, such as a digital vernier caliper and micrometer will be used to create 3D solid models. Students will create ABS plastic rapid prototypes from CAD models using CatalystEX software and our Stratasys 3D printer. Complex 3D interactive visualizations will be covered using Unity Pro 5 software. Students will be exposed to multiple disciplines that require methods of drafting, design and engineering. They will include mechanical, architectural, civil engineering, landscaping and interior design. Lighting, rendering and various types of video output will be covered. Independent study students will be allowed to focus on areas of interest they develop in drafting communications for career exploration and future educational opportunities. Students will create, modify, store, retrieve and manage CAD drawings files and create an electronic portfolio of their work. Each student taking this course will be given a copy of Creo Parametric 3.0 CAD software.
Intro to Computer Game Programming and Design (H,CP) ½ unit
This course will introduce students to computer game programming and design using Game Maker Studio software. A step by step approach will be used to present the various aspects of creating original video games from concept to completion. Game Maker Studio (GML) will be used to create games that will run on both Windows and Mac operating systems. Students will work with textures, sprites, dynamics and sounds to create 2D games. Functions, variables, conditional statements and logic controls will be used to program each game. The games will be compiled, tested and debugged before completion. Maya 2015, Photoshop CS5, Adobe Fireworks CS5 and Adobe Sound Booth CS5 software will be used in the game design process. Strong math and problem solving skills are required. Advanced Computer Game Programming and Design (H) ½ unit Prerequisites: Completion of Drafting Communication I and Introduction to Computer Game Programming and Design with a B+ or better or administrative approval. This course will introduce students to computer game programming and design using the Unity Pro Game Development and Visualization Suite. Unity software is widely used throughout the video game industry to create games and interactive visualizations for Windows, IOS, Android, Web and Console platforms. Unity Pro 5 and MonoDevelop 4 will be used to create and program games. C# programming language will be used to develop and edit scripts that control the games. Students will work with models, meshes, textures, materials, sprites, particle dynamics and sounds to create 2D and 3D games and interactive visualizations. The Oculus Rift virtual reality googles will be used to develop immersive 3D worlds. Maya 2015, Mudbox 2015, Creo Parametric 3.0, Photoshop CS5, Adobe Fireworks CS5 and Adobe Sound Booth CS5 software will be used in the game design process. Strong math and problem solving skills are required. 3D
Architectural Design (H, CP) ½ unit
This course provides a study of light frame construction techniques and the production of residential construction drawings for learning design principles and methods using Chief Architect X6 3D CAD software. Chief Architect is 3D modeling CAD software that is the industry standard for home design. The introduction of basic design in this course is intended to stimulate the student’s insights and understandings concerning the architectural design of buildings and the relationship of design to presentation drawings. The student will develop the necessary technical skills to communicate architectural ideas in an understandable, efficient, and accurate manner. The course covers common residential construction materials, components, and systems as related to wood frame structures. Additional areas covered will include lot selection and planning, construction details which include all mathematical computations concerned with stresses and strains of modern building material.
*Robotics (H, CP) ½ unit
Prerequisite: 88 or better in Algebra I, Technology/Engineering or administrative approval. Applying the engineer design process using the LEGO Mindstorms Robotics Invention and Vex Robotics Design Systems, students will be introduced to building and programming robots to navigate around a series of obstacle course challenges. Using a variety of sensors and programming strategies, students will engage in cooperative problem solving. Students will investigate the ever increasing role of robots in our lives and investigate career training opportunities through research.
*Robotics II (H, CP) ?(NEW Pilot 201617) ½ unit
Prerequisite: 88 or better in Robotics I, Applied Technology I, and Drafting I or administrative approval. Applying the engineering design process to create an original robot that will participate in competitions. Students will apply their knowledge of building and programming from robotics 1 to increase their abilities in robotic development during this course. Prior knowledge from Applied Technology and Drafting will be accessed in order to fully participate and excel in this course. Students will work alongside industry experts in the creation of their robot and learn the qualities and characteristics that make for a suitable candidate in a very competitive job market.
*Introduction to Electronics (H, CP) ½ unit Prerequisites: Successful completion of Technology/Engineering, 88 or better in Algebra I and computer skills are recommended or administrative approval. This course will introduce students to basic electricity/electronics principles with an emphasis on hands on application of theory. Students will have an opportunity to apply basic electronics principles and develop problemsolving skills by building, testing and analyzing AC and DC circuits. Students will construct circuits from schematic diagrams using solderless breadboards and computer simulation software. Students will learn how to use various electronic testing instruments and be able to identify and explain the function of a wide variety of electronic components in a circuit. Introduction to Computer Science (H, CP) ½ unit Students will learn how to program the computer, to translate ideas into code, using Snap! It's purely graphical, meaning programming which involves computing, abstraction, design, recursion, concurrency, simulations, and the limits of computation.
*These courses may be taken for one half Science credit